Spherix Open WorldOpen World Cue
Game Audio Director / Composer / Sound Designer
ChrisD'ElettoGame Audio Composer, Sound Designer, and Audio Director
AAA game audio credits across multiple genres, with cinematic cues, game-ready sound, and production-minded audio direction.
Shipped Titles
Music Player
Cues & Songs
Fast samples first. Each cue has its own player, so the music is right there.
Spherix Open WorldOpen World Cue
Spherix Zen NightOpen World Night Cue
Someone's In My Fruit CellarHorror Cue
NBA 2k Playgrounds AlternateSports Beat
Bittersweet DepartureDrama/Emotional Cue
Journey To SomewhereAdventure Cue
Suddenly ChangingAction/Mystery Cue
Holding Hope To The LightDrama/Emotional Cue
She Walks SlowlyCyber-Pop Cue
Press PlayDrama/Mystery CueReleased Game Songs
Evil Dead
Song work and lyrics contribution for Evil Dead: The Game.
Game Trailers
Bus Bound & Docked
Additional released game trailer work.
Bus Bound
Docked

About Me
Built For Game Audio
I'm a Game Audio Director, Composer, and Sound Designer creating original music, sound design, and complete audio solutions for games. From cinematic orchestral scores and immersive ambient soundscapes to high-energy action music and full sonic identities, I build custom audio around the creative vision of each project.
I work from a professional studio and handle the full music production process, including composition, recording, production, mixing, and mastering.
Through my Audio Director work with Wicked Games, I understand how audio fits into the larger development pipeline. I can help shape a project's overall sound, manage audio workflows, support Unreal Engine 5 implementation, and collaborate closely with developers so audio strengthens both gameplay and storytelling.
My credits include work connected to Evil Dead: The Game, NBA 2K Playgrounds, Docked, and John Carpenter's Toxic Commando. Whether a project needs music, sound design, audio direction, implementation support, or a full audio partner, I bring a practical, collaborative approach focused on elevating the player experience.
Studio Work
Saber Interactive
Composer and sound designer across released and unreleased game projects.
Audio Direction
Wicked Games
Audio direction, original music, UE5 implementation, and pipeline ownership.
Artist Career
Deletto
WMMR 93.3 Local Shots Artist of the Month, with coverage from Kerrang! and Ladygunn.
Game audio, composition, sound design, UE5 implementation, trailer audio, mixing, mastering, and full-stack production.



